PM3.02 - King Dedede - Action - 0x120

Entry Script

  1. CallEveryFrame { thread_id: 9, script: 0x2291c }
  2. CreateInterrupt { interrupt_id: None, action: 0x121, requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(InAir)
  4. CreateInterrupt { interrupt_id: None, action: 0x124, requirement: (OnGround) }
  5. CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (ButtonPress value(0)) }
  6. CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (ButtonPress value(1)) }
  7. CreateInterrupt { interrupt_id: None, action: 0x128, requirement: ((RandomAccessInt (0x5) LessThanOrEqual scalar(0))) }
  8. ChangeSubactionRestartFrame(SpecialAirNEatJump2)

Exit Script